INTERNATIONAL JOURNAL OF MULTIDISCIPLINARY COMPARATIVE STUDIES (IJMCS)

Gamification: An Emerging Strategy for your Distance Learning Toolbox

E-ISSN: 4089-4904

P-ISSN: 4279-4976

DOI: https://iigdpublishers.com/article/124

This article discusses the ideal versus the reality of teacher preparation for teaching English as a second language (TESL) in an online learning environment in the United States. Some of the difficulties include the large number of students and the limitations of the teacher to develop individualized instruction for each student. Besides these problems, the context of asynchronous teaching, in which teacher and students are not present at the same time, can also affect the success of the online environment. With the advancement of technology, it is possible to incorporate pedagogical strategies, such as gamification, to help mitigate these problems. Gamification is a strategy that uses elements of games in contexts other areas of activity. This strategy is important for online learning because it can influence motivation and maintain student interest in the topic studied. In this paper, we will discuss the structure of gamification, as well as strategies to incorporate it into online classes, particularly in TESL classes.

Keyword(s) Games, Gamification, Preparation of TESL teachers, Online Learning.
About the Journal Volume 10, Issue 4 | December 2023
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Allen Lynn PhD

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